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Arkham Horror: The Pallid Mask


Fantasy Flight Publishing AHC15 - The fourth mythos pack in the path to carcosa Cycle for Arkham horror: the card game. Meanwhile, the expansion's new player cards feature a blend of higher-level versions of existing staples along with innovative new skill cards. Introduces scenario-speci C location rules certain to make this a fan-favorite adventure.

Challenges investigators to navigate an ever-shifting series of subterranean Catacombs. A few brave investigators must navigate an ever-shifting labyrinth of subterranean catacombs in the scenario from The Pallid Mask Mythos Pack for Arkham Horror: The Card Game. The fourth mythos pack in the path to carcosa cycle, the Pallid Mask challenges players to survive the dangers and denizens of its treacherous tunnels, which come with scenario-speci c rules for placement and adjacency that are certain to make this adventure a fan-favorite.

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Arkham Horror: Black Stars Rise


Fantasy Flight AHC16 - Your investigations have led you to the island commune of Mont Saint-Michel, as brooding, dark clouds cover the sky. Black stars rise offers the latest chapter in The Path to Carcosa cycle for Arkham Horror: The Card Game, and the latest tale of your own madness. The darkling spires of carcosa are breaching the walls between dimensions and Hastur will rule over all… Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham.

A storm is coming—and it’s unclear if our world will survive. Between the new player cards included in this Mythos Pack and an adventure unlike any other, Black Stars Rise races towards the stunning conclusion of the Path to Carcosa cycle.

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Arkham Horror: Threads of Fate


Fantasy Flight Games FFGAHC20 - You can only hope you are not already too late—there is no telling what will happen if it falls into the wrong hands! Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham. Recover a priceless relic in the threads of Fate, the first Mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game!

Recover a priceless relic in the threads of fate, the first mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game! After the Relic of Ages is stolen, you must choose which leads to follow to uncover the guilty party and find the artifact.

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Arkham Horror: Lost in Time and Space


Fantasy Flight Publishing AHC08 - As your world dissolves into pathways of sound and color that extend for an eternity in all directions, the lines between objects grow jagged, shifting. It is an adventure, a reckoning, and a descent into madness. Investigators scramble to hold onto their sanity as they look for a way home from a realm beyond terrestrial comprehension.

Somehow, you must find your way across this foreboding alien landscape. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey. At the end of the dunwich legacy cycle, and near the end of your path to abject madness, Lost in Time and Space is the climactic sixth Mythos Pack in the first full-length Arkham Horror: The Card Game campaign! Nothing can prepare you for what you'll discover at the cycle's end.

Arkham Horror: Lost in Time and Space - Your skin starts to crawl, feeling as though it's turning inside out. And, somehow, non-euclidean geometry, you know you're not entirely alone Lost in Time and Space introduces a new scenario full to bursting with otherworldly chaos, and menacing, extra-dimensional entities possessed of incomprehensible powers.

Requires a copy of arkham Horror: The Card Game and The Dunwich Legacy. You'll find player cards strong enough that you just might have a chance to survive. The oceans of earth's dreamland drop wholly to abysmal nothingness and shoot through the empty spaces toward other worlds and other stars and the awful voids outside the ordered universe where the daemon-sultan Azathoth gnaws hungrily in chaos ""
     –H.

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FFG AHC21 Arkham Horror: The Boundary Beyond, Various


Fantasy Flight Games FFGAHC21 - The boundary beyond is the second Mythos Pack in the forgotten age cycle. By using the explore action to investigate different locations, you may find that time has become destabilized as modern locations are replaced with ancient ones. You must discover a way to restore the proper timeline before the city and your fate become completely unalterable.

Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey. Will you be able to return, or will you become lost in time? Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham.

FFG AHC21 Arkham Horror: The Boundary Beyond, Various - Recover a priceless relic in the threads of Fate, the first Mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game! But on the very day you are ready to return home, something is wrong—the city has altered. As the thread pulls, the weave unravels. After a seemingly endless string of failures, it appears the trail has gone cold.

Requires a copy of arkham Horror: The Card Game and The Dunwich Legacy. Silver lightning crackles in the sky overhead, and the earth rumbles below your feet. Following the events of threads of fate, you are driven from Arkham to Mexico City to find answers about an enigmatic relic and those who pursue it.

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Arkham Horror LCG: The City Of Archives


FANEP FFGAHC23 - Can be played as a standalone adventure or as Part of the forgotten age Cycle. Investigators scramble to hold onto their sanity as they look for a way home from a realm beyond terrestrial comprehension. The boundary beyond, present, the distinctions between the past, and future start to become hazy. During your investigation in the Boundary beyond, you may be instructed to place new locations over existing ones.

To help you survive in this ever-shifting landscape, the player cards of the Boundary beyond focus on helping you gain skill by embracing the nature of your faction. Step beyond the Boundary, restore the timeline, and return home once more! New mechanic immerses you in the peril of your investigation. 60 beautifully illustrated cards create rich narrative gameplay experience.

Arkham Horror LCG: The City Of Archives - A mythos pack expansion for the hot cooperative LCG, Arkham horror: the card game. 16 new player cards help customize and strengthen your investigator deck. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey. Requires a copy of arkham Horror: The Card Game and The Dunwich Legacy.

Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign.

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Arkham Horror LCG: Heart of the Elders


Fantasy Flight Games FFGAHC22 - New mechanic immerses you in the peril of your investigation. Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign. Will you uncover the ruins you seek, or will the jungle consume you? Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham.

Recover a priceless relic in the threads of Fate, the first Mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game! A mythos pack expansion for the hot cooperative LCG, Arkham horror: the card game. The third mythos pack of The Forgotten Age cycle for Arkham Horror: The Card Game. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey.

Arkham Horror LCG: Heart of the Elders - Includes 60 cards to enhance your investigator decks and expand your investigations in the Arkham Horror Files universe. Leave the safety of civilization behind in heart of the elders, the third Mythos Pack of The Forgotten Age cycle for Arkham Horror: The Card Game! This two-part scenario draws your expedition deep into the rainforest where you must attempt to unlock the entrance of an ancient cavern.

The boundary beyond, the distinctions between the past, present, and future start to become hazy. During your investigation in the Boundary beyond, you may be instructed to place new locations over existing ones. To help you survive in this ever-shifting landscape, the player cards of the Boundary beyond focus on helping you gain skill by embracing the nature of your faction.

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Arkham Horror: Return to the Night of the Zealot


Fantasy Flight Publishing AHC26 - Fast-paced gameplay throws you right into the investigation. Premium box and divider cards provide safe storage for your full night of the Zealot campaign. The boundary beyond, the distinctions between the past, present, and future start to become hazy. During your investigation in the Boundary beyond, you may be instructed to place new locations over existing ones.

To help you survive in this ever-shifting landscape, the player cards of the Boundary beyond focus on helping you gain skill by embracing the nature of your faction. Step beyond the Boundary, restore the timeline, and return home once more! Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham.

Arkham Horror: Return to the Night of the Zealot - Recover a priceless relic in the threads of Fate, the first Mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game! Two-part scenario pits you against perils both above and below the Earth. 60 beautifully illustrated cards create rich narrative gameplay experience. Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign.

. Do you have what it takes to outsmart the cunning cultists, or will your beloved city fall into darkness? Beautifully illustrated components immerse you in the Arkham horror files universe.

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Arkham Horror LCG: Carnevale of Horrors


FANTASY FLIGHT GAMES FFGAHC10 - The first upgrade expansion for Arkham horror: the card game. The sun vanishes, and screams erupt throughout the city. Arkham Horror Scenario Expansion. Investigators scramble to hold onto their sanity as they look for a way home from a realm beyond terrestrial comprehension. But while this festival begins with music, mirth, and merriment, it quickly spirals into abject horror.

Can be played as a standalone adventure or as part of The Forgotten Age cycle. Carnevale of horrors is a new, sixty-two card scenario for Arkham Horror: The Card Game that may played standalone or may be added as a "side-story" to your ongoing campaign. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey.

Arkham Horror LCG: Carnevale of Horrors - You'll cross the Atlantic and partake in the Carnevale of Venice. Two-part scenario pits you against perils both above and below the Earth. Beautifully illustrated components immerse you in the Arkham horror files universe. A mythos pack expansion for the hot cooperative LCG, Arkham horror: the card game. 16 new player cards help customize and strengthen your investigator deck.

Requires a copy of arkham Horror: The Card Game and The Dunwich Legacy. Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign.

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Esdevium Arkham Horror LCG: Curse of the Rougarou Scenario Pack


FANTASY FLIGHT GAMES FFGAHC09 - The first upgrade expansion for Arkham horror: the card game. Introduces a scenario that stands alone or serves as the climactic final chapter in The Dunwich Legacy campaign. It requires the arkham Horror: The Card Game Core Set to play. Arkham Horror Scenario Expansion. This is not a standalone product. Investigators scramble to hold onto their sanity as they look for a way home from a realm beyond terrestrial comprehension.

Additionally, " complete with an asset you might earn, the adventure comes with rules for adding it to your campaign as a "side-story, and a Curse you might suffer. The boundary beyond, the distinctions between the past, present, and future start to become hazy. During your investigation in the Boundary beyond, you may be instructed to place new locations over existing ones.

Esdevium Arkham Horror LCG: Curse of the Rougarou Scenario Pack - To help you survive in this ever-shifting landscape, the player cards of the Boundary beyond focus on helping you gain skill by embracing the nature of your faction. Step beyond the Boundary, restore the timeline, and return home once more! The card game, curse of the rougarou sends you and your friends along a bone-chilling hunt through New Orleans and the bayous of southern Louisiana.

Can be played as a standalone adventure or as part of The Forgotten Age cycle. Can be played as a standalone adventure or as Part of the forgotten age Cycle. 60 beautifully illustrated cards create rich narrative gameplay experience.

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Arkham Horror: The Labyrinths of Lunacy


Fantasy Flight Publishing AHC18 - 60 beautifully illustrated cards create rich narrative gameplay experience. Can be played as a standalone adventure or as part of The Forgotten Age cycle. Fast-paced gameplay throws you right into the investigation. Two-part scenario pits you against perils both above and below the Earth. Twenty-four new player cards two copies each of twelve different cards are powerful enough that investigators just might survive their journey.

Sixty-six new cards create enhanced challenges and offer new boons. Can be played as a standalone adventure or as Part of the forgotten age Cycle. Your investigations have led you far from that fateful first showing of The King in Yellow at the Ward Theatre in Arkham. Recover a priceless relic in the threads of Fate, the first Mythos Pack in the Forgotten Age cycle for Arkham Horror: The Card Game!

Arkham Horror: The Labyrinths of Lunacy - Premium box and divider cards provide safe storage for your full night of the Zealot campaign. Recreates the epic multiplayer experience from gen Con indy 2017. The boundary beyond, present, the distinctions between the past, and future start to become hazy. During your investigation in the Boundary beyond, you may be instructed to place new locations over existing ones.

To help you survive in this ever-shifting landscape, the player cards of the Boundary beyond focus on helping you gain skill by embracing the nature of your faction. Step beyond the Boundary, restore the timeline, and return home once more!

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